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122
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CVPR
2011
IEEE
14 years 6 months ago
A generative model for 3D urban scene understanding from movable platforms
3D scene understanding is key for the success of applications such as autonomous driving and robot navigation. However, existing approaches either produce a mild level of understa...
Andreas Geiger, Martin Lauer, Raquel Urtasun
MTA
2011
184views Hardware» more  MTA 2011»
14 years 1 months ago
Real-time control of individual agents for crowd simulation
This paper presents a novel approach for individual agent’s motion simulation in real-time virtual environments. In our model, we focus on addressing two problems: 1) the control...
Yunbo Rao, Leiting Chen, Qihe Liu, Weiyao Lin, Yan...
113
Voted
APVIS
2011
13 years 10 months ago
Loose capacity-constrained representatives for the qualitative visual analysis in molecular dynamics
Molecular dynamics is a widely used simulation technique to investigate material properties and structural changes under external forces. The availability of more powerful cluster...
Steffen Frey, Thomas Schlömer, Sebastian Grot...
TOG
2012
215views Communications» more  TOG 2012»
13 years 19 days ago
Dual loops meshing: quality quad layouts on manifolds
We present a theoretical framework and practical method for the automatic construction of simple, all-quadrilateral patch layouts on manifold surfaces. The resulting layouts are c...
Marcel Campen, David Bommes, Leif Kobbelt
84
Voted
CVPR
2009
IEEE
16 years 5 months ago
Let the Kernel Figure it Out; Principled Learning of Pre-processing for Kernel Classifiers
Most modern computer vision systems for high-level tasks, such as image classification, object recognition and segmentation, are based on learning algorithms that are able to se...
Peter V. Gehler, Sebastian Nowozin