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EGH
2005
Springer
15 years 3 months ago
Optimal automatic multi-pass shader partitioning by dynamic programming
Complex shaders must be partitioned into multiple passes to execute on GPUs with limited hardware resources. Automatic partitioning gives rise to an NP-hard scheduling problem tha...
Alan Heirich
MIS
2005
Springer
152views Multimedia» more  MIS 2005»
15 years 3 months ago
Intelligent Delivery of Multimedia Content in a Device Aware Ubiquitous Environment
Abstract. This paper introduces a Generic Language for Interface DEvelopment (GLIDE) that supports the rapid prototyping of Graphical User Interfaces for the Agents Channeling Cont...
Conor Muldoon, Gregory M. P. O'Hare, Rem W. Collie...
RULEML
2005
Springer
15 years 3 months ago
A Visual Environment for Developing Defeasible Rule Bases for the Semantic Web
Defeasible reasoning is a rule-based approach for efficient reasoning with incomplete and inconsistent information. Such reasoning is useful for many applications in the Semantic W...
Nick Bassiliades, Efstratios Kontopoulos, Grigoris...
GRAPHITE
2004
ACM
15 years 3 months ago
A new fractal-based approach for 3D visualization of mountains in VRML standard
Several factors currently limit the size of Virtual Reality Modeling Language (VRML) models that can be effectively visualized over the Web. Main factors include network bandwidth...
Mohsen Sharifi, Fatemeh Hashemi Golpaygani, Mehdi ...
SIGCSE
2004
ACM
111views Education» more  SIGCSE 2004»
15 years 3 months ago
Events not equal to GUIs
The event driven paradigm is ubiquitous in modern software. Many texts introduce events when discussing graphical user interfaces, but the event paradigm extends well beyond that ...
Stuart A. Hansen, Timothy V. Fossum