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TOG
2002
114views more  TOG 2002»
14 years 9 months ago
Shader-driven compilation of rendering assets
Rendering performance of consumer graphics hardware benefits from pre-processing geometric data into a form targeted to the underlying API and hardware. The various elements of ge...
Paul Lalonde, Eric Schenk
PPDP
2005
Springer
15 years 3 months ago
ReactiveML: a reactive extension to ML
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Louis Mandel, Marc Pouzet
JNCA
2007
87views more  JNCA 2007»
14 years 9 months ago
Representing and analysing composed web services using Cress
Composite web services are defined using the industry-standard language BPEL (Business Process Execution Logic). There is a strong need for graphical and automated support for th...
Kenneth J. Turner
ICFP
2003
ACM
15 years 9 months ago
Functional automatic differentiation with dirac impulses
Functional Reactive Programming (FRP) is a framework for reactive programming in a functional setting. FRP has been applied to a number of domains, such as graphical animation, gr...
Henrik Nilsson
LREC
2010
188views Education» more  LREC 2010»
14 years 11 months ago
A Bilingual Dictionary Mexican Sign Language-Spanish/Spanish-Mexican Sign Language
We present a three-part bilingual specialized dictionary Mexican Sign Language-Spanish / Spanish-Mexican Sign Language. This dictionary will be the outcome of a three-years agreem...
Antoinette Hawayek, Riccardo Del Gratta, Giuseppe ...