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SIGGRAPH
2010
ACM
15 years 2 months ago
Example-based wrinkle synthesis for clothing animation
This paper describes a method for animating the appearance of clothing, such as pants or a shirt, that fits closely to a figure’s body. Compared to flowing cloth, such as loo...
Huamin Wang, Florian Hecht, Ravi Ramamoorthi, Jame...
94
Voted
SIGGRAPH
1998
ACM
15 years 2 months ago
Subdivision Surfaces in Character Animation
The creation of believable and endearing characters in computer graphics presents a number of technical challenges, including the modeling, animation and rendering of complex shap...
Tony DeRose, Michael Kass, Tien Truong
90
Voted
RT
2000
Springer
15 years 1 months ago
Fast Global Illumination Including Specular Effects
Rapidly simulating global illumination, including diffuse and glossy light transport is a very difficult problem. Finite element or radiosity approaches can achieve interactive si...
Xavier Granier, George Drettakis, Bruce Walter
SIGGRAPH
1995
ACM
15 years 1 months ago
Feature-based control of visibility error: a multi-resolution clustering algorithm for global illumination
In this paper we introduce a new approach to controlling error in hierarchical clustering algorithms for radiosity. The new method ensures that just enough work is done to meet th...
François X. Sillion, George Drettakis
ACMSE
2006
ACM
15 years 4 months ago
HELLAS: a specialized architecture for interactive deformable object modeling
Applications involving interactive modeling of deformable objects require highly iterative, floating-point intensive numerical simulations. As the complexity of these models incr...
Shrirang M. Yardi, Benjamin Bishop, Thomas P. Kell...