This paper presents a system for enabling offline web use to satisfy the information needs of disconnected communities. We describe the design, implementation, evaluation, and pil...
Jay Chen, Russell Power, Lakshminarayanan Subraman...
This paper presents the software architecture and implementation of the problem solving environment (PSE) PELLPACK for modeling physical objects described by partial differential ...
Elias N. Houstis, John R. Rice, Sanjiva Weerawaran...
Abstract. The current Web 2.0 stage of the Internet provided the basis for web-based communities and services aimed at collaboration and information sharing. Furthermore, Internet ...
: An essential building-block for construction of future real-time computer systems (RTCS’s) is a timeliness-guaranteed operating system. The first co-author recently formulated ...
K. H. (Kane) Kim, Luiz F. Bacellar, Yuseok Kim, Ch...
Building on the work of games theorists and virtual world designers, this paper proposes a framework for understanding the real-virtual dichotomy in terms of a series of five fram...