This paper describes several methods for using the Virtual Reality Modeling Language (VRML) as the visualization integration technology for manufacturing simulation systems. One o...
We present the Genetic L-System Programming (GLP) paradigm for evolutionary creation and development of parallel rewrite systems (Lsystems, Lindenmayer-systems) which provide a com...
Simulation software has made great advances in recent years along the dimensions of modeling capabilities, animated graphics, and ease of use. There have also been real improvemen...
Simulation balancing is a new technique to tune parameters of a playout policy for a Monte-Carlo game-playing program. So far, this algorithm had only been tested in a very artific...
This paper describes a physically-based rendering system tailored to the demands of lighting design and architecture. The simulation uses a light-backwards ray-tracing method with...