Studying program behavior is a central component in architectural designs. In this paper, we study and exploit one aspect of program behavior, the behavior repetition, to expedite...
When projectors are used to display images on complex, non-planar surface geometry, indirect illumination between the surfaces will disrupt the final appearance of this imagery, ...
This essay explores aspects of the history of wargaming in order to develop fresh perspectives on the analysis of contemporary computer games. Wargaming is considered in relation ...
In modern computer systems the performance is dominated by the memory performance. Currently, there is neither a systematic design methodology nor a tool for the design of memory ...
Functional Reactive Programming (FRP) is a framework for reactive programming in a functional setting. FRP has been applied to a number of domains, such as graphical animation, gr...