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ACSE
1997
ACM
15 years 2 months ago
Towards literate tools for novice programmers
Literate programming is a powerful technique that helps expert programmers integrate code and documentation in a manner that assists human comprehension. To date, tools for litera...
Andy Cockburn, Neville Churcher
SIGCSE
2002
ACM
218views Education» more  SIGCSE 2002»
14 years 9 months ago
Participatory design in a human-computer interaction course: teaching ethnography methods to computer scientists
Empirical evidence shows the ability for computer technology to deliver on its promises of enhancing our quality of life relies on how well the application fits our understanding ...
Jerry B. Weinberg, Mary L. Stephen
SIGCSE
2005
ACM
122views Education» more  SIGCSE 2005»
15 years 3 months ago
Design process for a non-majors computing course
There is growing interest in computing courses for non-CS majors. We have recently built such a course that has met with positive response. We describe our design process, which i...
Mark Guzdial, Andrea Forte
ICSE
2008
IEEE-ACM
15 years 10 months ago
Best practices in extreme programming course design
Teaching (and therefore learning) eXtreme Programming (XP) in a university setting is difficult because of course time limitations and the soft nature of XP that requires first-ha...
Kai Stapel, Daniel Lübke, Eric Knauss
C5
2004
IEEE
15 years 1 months ago
Skeleton - Easy Simulation System
Skeleton is a visual scripting environment as an extension of Squeak etoy [1] with Connectors [2] system to make mathematical and physical simulation for non professional computer...
Takashi Yamamiya