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DIGRA
2005
Springer
15 years 5 months ago
Tangible Interfaces for Pervasive Gaming
With pervasive gaming, novel types of games have recently emerged. The idea is to apply pervasive computing technology - which embeds computers in real-world, everyday environment...
Andreas Schrader, Bernhard Jung, Darren Carlson
CHI
1994
ACM
15 years 3 months ago
Interactive graphic design using automatic presentation knowledge
We present three novel tools for creating data graphics: (1) SageBrush, for assembling graphics from primitive objects like bars, lines and axes, (2) SageBook, for browsing previo...
Steven F. Roth, John Kolojejchick, Joe Mattis, Jad...
VRML
1998
ACM
15 years 4 months ago
Adapting VRML for Free-Form Immersed Manipulation
We have extended the VRML standard to allow free-form manipulation of objects while immersed. Our driving goal was immersed training for equipment operations and maintenance, and ...
Randy Stiles, Sandeep Tewari, Mihir Mehta, Laurie ...
HUC
2005
Springer
15 years 5 months ago
Fast and Robust Interface Generation for Ubiquitous Applications
Abstract. We present Supple, a novel toolkit which automatically generates interfaces for ubiquitous applications. Designers need only specify declarative models of the interface a...
Krzysztof Gajos, David B. Christianson, Raphael Ho...
EICS
2009
ACM
15 years 3 months ago
Plug-and-design: embracing mobile devices as part of the design environment
Due to the large amount of mobile devices that continue to appear on the consumer market, mobile user interface design becomes increasingly important. The major issue with many ex...
Jan Meskens, Kris Luyten, Karin Coninx