We present an approach to video editing where movie sequences are treated as spatio-temporal volumes that can be sheered and warped under user control. This simple capability enab...
We present a new approach to character skinning where divergence-free vector fields induced by skeletal motion, describe the velocity of skin deformation. The joint transformation...
Command-oriented functional programs are currently structured in an ad hoc way that makes the development of multiple userinterfaces difficult and error prone, and makes it diffic...
We present an interface for 3D object manipulation in which standard transformation tools are replaced with transient 3D widgets invoked by sketching context-dependent strokes. Th...
Treemaps are a well-known method for the visualization of attributed hierarchical data. Previously proposed Treemap layout algorithms are limited to rectangular shapes, which caus...