Software visualization has been almost exclusively tackled from the visual point of view; this means visualization occurs exclusively through the visual channel. This approach has ...
Developable surfaces are surfaces that can be unfolded into the plane with no distortion. Although ubiquitous in our everyday surroundings, modeling them using existing tools requ...
Kenneth Rose, Alla Sheffer, Jamie Wither, Marie-Pa...
Layout refers to the process of determining the size and position of the visual objects in an information presentation. We introduce the WeightMap, a bitmap representation of the ...
The acceptance and usability of current interactive theorem proving environments is, among other things, strongly influenced by the availability of an intelligent default suggestio...
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...