We describe an approach for interactive collision detection and proximity computations on massive models composed of millions of geometric primitives. We address issues related to...
Andy Wilson, Eric Larsen, Dinesh Manocha, Ming C. ...
In this paper we reformulate the 3D reconstruction of deformable surfaces from monocular video sequences as a labeling problem. We solve simultaneously for the assignment of featu...
In this work we present a model that uses a Dirichlet Process (DP) with a dynamic spatial constraints to approximate a non-homogeneous hidden Markov model (NHMM). The coefficient ...
Haijun Ren, Leon N. Cooper, Liang Wu, Predrag Nesk...
We propose a Bayesian framework for representing and recognizing local image motion in terms of two basic models: translational motion and motion boundaries. Motion boundaries are ...
In this paper we present a high-fidelity surface approximation technique that aims at a faithful reconstruction of piecewise-smooth surfaces from a scattered point set. The presen...