Sciweavers

16 search results - page 3 / 4
» A hierarchical sampling approach for polygonizing variationa...
Sort
View
CGF
2010
157views more  CGF 2010»
14 years 7 months ago
Non-iterative Second-order Approximation of Signed Distance Functions for Any Isosurface Representation
Signed distance functions (SDF) to explicit or implicit surface representations are intensively used in various computer graphics and visualization algorithms. Among others, they ...
Vladimir Molchanov, Paul Rosenthal, Lars Linsen
CGF
2005
149views more  CGF 2005»
14 years 9 months ago
Real-Time Ray-Casting and Advanced Shading of Discrete Isosurfaces
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...
TMI
2010
182views more  TMI 2010»
14 years 8 months ago
A Bayesian Mixture Approach to Modeling Spatial Activation Patterns in Multisite fMRI Data
Abstract—We propose a probabilistic model for analyzing spatial activation patterns in multiple functional magnetic resonance imaging (fMRI) activation images such as repeated ob...
Seyoung Kim, Padhraic Smyth, Hal S. Stern
EGPGV
2011
Springer
366views Visualization» more  EGPGV 2011»
14 years 1 months ago
GPU Algorithms for Diamond-based Multiresolution Terrain Processing
We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terrain datasets represented as a multiresolution model defined by a super-squa...
M. Adil Yalçin, Kenneth Weiss, Leila De Flo...
CGF
2000
174views more  CGF 2000»
14 years 9 months ago
Multiresolution shape deformations for meshes with dynamic vertex connectivity
Multiresolution shape representation is a very effective way to decompose surface geometry into several levels of detail. Geometric modeling with such representations enables flex...
Leif Kobbelt, Thilo Bareuther, Hans-Peter Seidel