Real-time strategy games share many aspects with real situations in domains such as battle planning, air traffic control, and emergency response team management which makes them a...
Ronald A. Metoyer, Simone Stumpf, Christoph Neuman...
An architecture is described for designing systems that acquire and manipulate large amounts of unsystematized, or so-called commonsense, knowledge. Its aim is to exploit to the fu...
Just as POMDPs have been used to reason explicitly about uncertainty in single-agent systems, there has been recent interest in using multi-agent POMDPs to coordinate teams of age...
Information about the spread of crop disease is vital in developing countries, and as a result the governments of such countries devote scarce resources to gathering such data. Un...
John Alexander Quinn, Kevin Leyton-Brown, Ernest M...
The design and deployment of collaboration technology has, until lately been more of an art than a science, but it has produced some solid successes. Commercial groupware products ...