In this paper we present a new approach for modelling multiple object scenes using images taken from various viewpoints. The voxel representation produced by the space carving is ...
Computation in biology and in conventional computer architectures seem to share some features, yet many of their important characteristics are very different. To address this, [1]...
Erwan Le Martelot, Peter J. Bentley, R. Beau Lotto
In this paper, we present a robust method for creating a triangulated surface mesh from multiple range images. Our method merges a set of range images into a volumetric implicit-s...
Traditional approaches to Multiple-Instance Learning (MIL) operate under the assumption that the instances of a bag are generated independently, and therefore typically learn an in...
This paper addresses the problem of reconstructing the geometry and color of a Lambertian scene, given some fully calibrated images acquired with wide baselines. In order to compl...