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» A low power scheduler using game theory
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GLOBECOM
2006
IEEE
15 years 3 months ago
Hierarchical Iterative Algorithm for a Coupled Constrained OSNR Nash Game
— This paper develops a hierarchical iterative OSNR algorithm based on a game theory framework. A Nash game is formulated between channels with channel utility related to maximiz...
Lacra Pavel
WINET
2002
124views more  WINET 2002»
14 years 9 months ago
CDMA Uplink Power Control as a Noncooperative Game
We present a game-theoretic treatment of distributed power control in CDMA wireless systems. We make use of the conceptual framework of noncooperative game theory to obtain a distr...
Tansu Alpcan, Tamer Basar, R. Srikant, Eitan Altma...
TVLSI
2002
107views more  TVLSI 2002»
14 years 9 months ago
Low-power clock distribution using multiple voltages and reduced swings
: Clock networks account for a significant fraction of the power dissipation of a chip and are critical to performance. This paper presents theory and algorithms for building a low...
Jatuchai Pangjun, Sachin S. Sapatnekar
VTC
2007
IEEE
192views Communications» more  VTC 2007»
15 years 3 months ago
Access Scheduling Based on Time Water-Filling for Next Generation Wireless LANs
Opportunistic user access scheduling enhances the capacity of wireless networks by exploiting the multi user diversity. When frame aggregation is used, opportunistic schemes are no...
Ertugrul Necdet Ciftcioglu, Özgür Gü...
EUROSYS
2007
ACM
15 years 6 months ago
Thread clustering: sharing-aware scheduling on SMP-CMP-SMT multiprocessors
The major chip manufacturers have all introduced chip multiprocessing (CMP) and simultaneous multithreading (SMT) technology into their processing units. As a result, even low-end...
David K. Tam, Reza Azimi, Michael Stumm