Sciweavers

245 search results - page 23 / 49
» A low power scheduler using game theory
Sort
View
ESOP
2008
Springer
15 years 2 months ago
Verification of Higher-Order Computation: A Game-Semantic Approach
Abstract. We survey recent developments in an approach to the verification of higher-order computation based on game semantics. Higherorder recursion schemes are in essence (progra...
C.-H. Luke Ong
ICNC
2005
Springer
15 years 6 months ago
A Game-Theoretic Approach to Competitive Learning in Self-Organizing Maps
Abstract. Self-Organizing Maps (SOM) is a powerful tool for clustering and discovering patterns in data. Competitive learning in the SOM training process focusses on finding a neu...
Joseph P. Herbert, Jingtao Yao
EMMCVPR
2001
Springer
15 years 5 months ago
Matching Free Trees, Maximal Cliques, and Monotone Game Dynamics
—Motivated by our recent work on rooted tree matching, in this paper we provide a solution to the problem of matching two free (i.e., unrooted) trees by constructing an associati...
Marcello Pelillo
148
Voted
MOBICOM
2009
ACM
15 years 7 months ago
Revenue maximization and distributed power allocation in cognitive radio networks
Cognitive radio is an enabling technology that allows unlicensed users to opportunistically access the spectrum in order to enhance the spectrum efficiency. In this paper, we cons...
Shaolei Ren, Mihaela van der Schaar
116
Voted
JPDC
2008
128views more  JPDC 2008»
15 years 16 days ago
An interference-aware fair scheduling for multicast in wireless mesh networks
Multicast is a fundamental routing service in wireless mesh networks (WMNs) due to its many potential applications such as video conferencing, online games, and webcast. Recently,...
Dimitrios Koutsonikolas, Saumitra M. Das, Y. Charl...