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» A low power scheduler using game theory
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IPPS
2009
IEEE
15 years 7 months ago
Multi-users scheduling in parallel systems
We are interested in this paper to study scheduling problems in systems where many users compete to perform their respective jobs on shared parallel resources. Each user has speci...
Erik Saule, Denis Trystram
CF
2005
ACM
15 years 2 months ago
An efficient wakeup design for energy reduction in high-performance superscalar processors
In modern superscalar processors, the complex instruction scheduler could form the critical path of the pipeline stages and limit the clock cycle time. In addition, complex schedu...
Kuo-Su Hsiao, Chung-Ho Chen
LCN
2003
IEEE
15 years 5 months ago
Scheduling Nodes in Wireless Sensor Networks: A Voronoi Approach
A wireless sensor network is a special kind of ad-hoc network with distributed sensing and processing capability that can be used in a wide range of applications, such as environm...
Marcos Augusto M. Vieira, Luiz Filipe M. Vieira, L...
104
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JMLR
2008
92views more  JMLR 2008»
15 years 16 days ago
Theoretical Advantages of Lenient Learners: An Evolutionary Game Theoretic Perspective
This paper presents the dynamics of multiple learning agents from an evolutionary game theoretic perspective. We provide replicator dynamics models for cooperative coevolutionary ...
Liviu Panait, Karl Tuyls, Sean Luke
TSP
2008
147views more  TSP 2008»
15 years 13 days ago
Decentralized Activation in Dense Sensor Networks via Global Games
Decentralized activation in wireless sensor networks is investigated for energy-efficient monitoring using the theory of global games. Given a large number of sensors which can ope...
V. Krishnamurthy