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» A low power scheduler using game theory
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TSP
2008
116views more  TSP 2008»
14 years 9 months ago
Optimal Linear Precoding Strategies for Wideband Noncooperative Systems Based on Game Theory - Part I: Nash Equilibria
In this two-part paper, we propose a decentralized strategy, based on a game-theoretic formulation, to find out the optimal precoding/multiplexing matrices for a multipoint-to-mult...
Gesualdo Scutari, Daniel Pérez Palomar, Ser...
ICCD
2001
IEEE
110views Hardware» more  ICCD 2001»
15 years 6 months ago
Low-Energy DSP Code Generation Using a Genetic Algorithm
This paper deals with low-energy code generation for a highly optimized digital signal processor designed for mobile communication applications. We present a genetic algorithm bas...
Markus Lorenz, Rainer Leupers, Peter Marwedel, Tho...
IJHPCA
2006
99views more  IJHPCA 2006»
14 years 9 months ago
A Pragmatic Analysis Of Scheduling Environments On New Computing Platforms
Today, large scale parallel systems are available at relatively low cost. Many powerful such systems have been installed all over the world and the number of users is always incre...
Lionel Eyraud
TSP
2008
111views more  TSP 2008»
14 years 9 months ago
Coding Schemes for User Cooperation in Low-Power Regimes
We consider the design of cooperation coding schemes for a two-user multi-access channel (MAC). In particular, we consider two block Markov coding schemes, namely, the multiplexed...
Guosen Yue, Xiaodong Wang, Zigui Yang, Anders H&os...
ATAL
2009
Springer
15 years 4 months ago
Decentralised dynamic task allocation: a practical game: theoretic approach
This paper reports on a novel decentralised technique for planning agent schedules in dynamic task allocation problems. Specifically, we use a Markov game formulation of these pr...
Archie C. Chapman, Rosa Anna Micillo, Ramachandra ...