Sciweavers

840 search results - page 120 / 168
» A low-complexity issue logic
Sort
View
NETGAMES
2006
ACM
15 years 5 months ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
ASWEC
2005
IEEE
15 years 5 months ago
Software Reuse across Robotic Platforms: Limiting the Effects of Diversity
Robots have diverse capabilities and complex interactions with their environment. Software development for robotic platforms is time consuming due to the complex nature of the tas...
Glenn Smith, Robert Smith, Aster Wardhani
CSFW
2005
IEEE
15 years 5 months ago
Game-Based Analysis of Denial-of-Service Prevention Protocols
Availability is a critical issue in modern distributed systems. While many techniques and protocols for preventing denial of service (DoS) attacks have been proposed and deployed ...
Ajay Mahimkar, Vitaly Shmatikov
BIRTHDAY
2005
Springer
15 years 5 months ago
Natural Language Proof Explanation
Abstract. State-of-the-art proof presentation systems suffer from several deficiencies. First, they simply present the proofs without motivating why the proof is done as it is do...
Armin Fiedler
FPL
2005
Springer
131views Hardware» more  FPL 2005»
15 years 5 months ago
An Efficient Approach to Hide the Run-Time Reconfiguration from SW Applications
Dynamically reconfigurable logic is becoming an important design unit in SoC system. A method to make the reconfiguration management transparent to software applications is requir...
Yang Qu, Juha-Pekka Soininen, Jari Nurmi