Traditional client-server content distribution techniques usually suffer from scalability problems when dealing with large client population or sizable content. The advent of peer...
We consider the problem of designing scalable and robust information systems based on multiple servers that can survive even massive denial-of-service (DoS) attacks. More precisely...
In this paper we study distributed algorithms on massive graphs where links represent a particular relationship between nodes (for instance, nodes may represent phone numbers and ...
Florent Becker, Adrian Kosowski, Nicolas Nisse, Iv...
Content publishing and distribution often occurs in a costly and inefficient manner via client/server networks. Client/server models exhibit negative network externalities in that...
We propose a fully-distributed peer-to-peer architecture to solve the scalability problem of Networked Virtual Environment in a simple and efficient manner. Our method exploits lo...