Sciweavers

343 search results - page 23 / 69
» A massively scalable persistent content distribution system
Sort
View
117
Voted
ICWS
2009
IEEE
15 years 7 months ago
Scalable and Reliable Location Services through Decentralized Replication
—One of the critical challenges for service oriented computing systems is the capability to guarantee scalable and reliable service provision. This paper presents Reliable GeoGri...
Gong Zhang, Ling Liu, Sangeetha Seshadri, Bhuvan B...
73
Voted
MIDDLEWARE
2005
Springer
15 years 3 months ago
Matrix: Adaptive Middleware for Distributed Multiplayer Games
Building a distributed middleware infrastructure that provides the low latency required for massively multiplayer games while still maintaining consistency is non-trivial. Previous...
Rajesh Krishna Balan, Maria Ebling, Paul Castro, A...
79
Voted
IPTPS
2005
Springer
15 years 3 months ago
Arpeggio: Metadata Searching and Content Sharing with Chord
Arpeggio is a peer-to-peer file-sharing network based on the Chord lookup primitive. Queries for data whose metadata matches a certain criterion are performed efficiently by using...
Austin T. Clements, Dan R. K. Ports, David R. Karg...
101
Voted
SIGECOM
2005
ACM
118views ECommerce» more  SIGECOM 2005»
15 years 3 months ago
Content availability, pollution and poisoning in file sharing peer-to-peer networks
Copyright holders have been investigating technological solutions to prevent distribution of copyrighted materials in peer-to-peer file sharing networks. A particularly popular t...
Nicolas Christin, Andreas S. Weigend, John Chuang
104
Voted
IPPS
1994
IEEE
15 years 2 months ago
Scalable Spin Locks for Multiprogrammed Systems
Synchronization primitives for large shared-memory multiprocessors need to minimize latency and contention. Software queue-based locks address these goals, but suffer if a process...
Robert W. Wisniewski, Leonidas I. Kontothanassis, ...