In this paper we focus on the design of high performance peer-to-peer content sharing systems. In particular, our goal is to achieve global load balancing and short user-request r...
Peter Triantafillou, Chryssani Xiruhaki, Manolis K...
We propose to demonstrate SEMMO, a consistency server for MMOs. The key features of SEMMO are its novel distributed consistency protocol and system architecture. The distributed n...
Today’s Rich Internet Application (RIA) technologies such as Ajax, Flex, or Silverlight, are designed around the client-server paradigm and cannot easily take advantage of repli...
The increasing popularity of Web Services (WS) has exemplified the need for scalable and robust discovery mechanisms. Although decentralized solutions for discovering WS promise ...
George Anadiotis, Spyros Kotoulas, Holger Lausen, ...
Distributed systems are typically designed for scale and performance first, which makes it difficult to add security later without affecting the original properties. This paper ...