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» A massively scalable persistent content distribution system
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ICDCSW
2002
IEEE
15 years 3 months ago
Efficient Massive Sharing of Content among Peers
In this paper we focus on the design of high performance peer-to-peer content sharing systems. In particular, our goal is to achieve global load balancing and short user-request r...
Peter Triantafillou, Chryssani Xiruhaki, Manolis K...
SIGMOD
2008
ACM
154views Database» more  SIGMOD 2008»
15 years 10 months ago
SEMMO: a scalable engine for massively multiplayer online games
We propose to demonstrate SEMMO, a consistency server for MMOs. The key features of SEMMO are its novel distributed consistency protocol and system architecture. The distributed n...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke
SIGOPS
2010
130views more  SIGOPS 2010»
14 years 8 months ago
Storing and accessing live mashup content in the cloud
Today’s Rich Internet Application (RIA) technologies such as Ajax, Flex, or Silverlight, are designed around the client-server paradigm and cannot easily take advantage of repli...
Krzysztof Ostrowski, Ken Birman
AINA
2009
IEEE
15 years 4 months ago
Massively Scalable Web Service Discovery
The increasing popularity of Web Services (WS) has exemplified the need for scalable and robust discovery mechanisms. Although decentralized solutions for discovering WS promise ...
George Anadiotis, Spyros Kotoulas, Holger Lausen, ...
COLCOM
2005
IEEE
15 years 3 months ago
Providing both scale and security through a single core probabilistic protocol
Distributed systems are typically designed for scale and performance first, which makes it difficult to add security later without affecting the original properties. This paper ...
Ramsés Morales, Indranil Gupta