Sciweavers

35 search results - page 5 / 7
» A media computation course for non-majors
Sort
View
COBUILD
1999
Springer
13 years 10 months ago
The Importance of Homes in Technology Research
This paper argues for the importance of home-related research on technology. Several important differences between researching homes and researching workplaces are described, and s...
Debby Hindus
DIGRA
2003
Springer
13 years 11 months ago
Is Electronic Community an Addictive Substance?
In this study, we examine how online games, like the Massively Multiplayer Online Role Playing Game (MMORPG) EverQuest, are represented and controlled through media rhetoric. We l...
Florence Chee, Richard Smith
CE
2007
116views more  CE 2007»
13 years 6 months ago
The design of instructional multimedia in e-Learning: A Media Richness Theory-based approach
The rapid development of computer and Internet technologies has made e-Learning become an important learning method. There has been a considerable increase in the needs for multim...
Pei-Chen Sun, Hsing Kenny Cheng
COLCOM
2007
IEEE
14 years 18 days ago
Uncompressed HD video for collaborative teaching - an experiment
Abstract—This article describes a distributed classroom experiment carried out by five universities in the US and Europe at the beginning of 2007. This experiment was motivated ...
Andrei Hutanu, Ravi Paruchuri, Daniel Eiland, Milo...
ISMAR
2002
IEEE
13 years 11 months ago
Augmented Urban Planning Workbench: Overlaying Drawings, Physical Models and Digital Simulation
There is a problem in the spatial and temporal separation between the varying forms of representation used in urban design. Sketches, physical models, and more recently computatio...
Hiroshi Ishii, Eran Ben-Joseph, John Underkoffler,...