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SIGGRAPH
1998
ACM
15 years 8 months ago
A Beam Tracing Approach to Acoustic Modeling for Interactive Virtual Environments
Virtual environment research has focused on interactive image generation and has largely ignored acoustic modeling for spatialization of sound. Yet, realistic auditory cues can co...
Thomas A. Funkhouser, Ingrid Carlbom, Gary Elko, G...
VLDB
1987
ACM
92views Database» more  VLDB 1987»
15 years 7 months ago
Mind Your Grammar: a New Approach to Modelling Text
Beginning to create the New Oxford English Dictionary database has resulted in the realization that databases for reference texts are unlike those for conventional enterprises. Wh...
Gaston H. Gonnet, Frank Wm. Tompa
CGF
2008
151views more  CGF 2008»
15 years 4 months ago
Reconstructing head models from photographs for individualized 3D-audio processing
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
Matteo Dellepiane, Nico Pietroni, Tsingos Tsingos,...
CGF
2007
165views more  CGF 2007»
15 years 4 months ago
Ray-Casted BlockMaps for Large Urban Models Visualization
We introduce a GPU-friendly technique that efficiently exploits the highly structured nature of urban environments to ensure rendering quality and interactive performance of city...
Paolo Cignoni, Marco Di Benedetto, Fabio Ganovelli...
CVPR
2009
IEEE
16 years 11 months ago
Learning General Optical Flow Subspaces for Egomotion Estimation and Detection of Motion Anomalies
This paper deals with estimation of dense optical flow and ego-motion in a generalized imaging system by exploiting probabilistic linear subspace constraints on the flow. We dea...
Richard Roberts (Georgia Institute of Technology),...