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SI3D
2003
ACM
15 years 9 months ago
Interruptible rendering
Interruptible rendering is a novel approach to the fidelity-versusperformance tradeoff ubiquitous in real-time rendering. Interruptible rendering unifies spatial error, caused by ...
Cliff Woolley, David P. Luebke, Benjamin Watson, A...
FGR
2011
IEEE
227views Biometrics» more  FGR 2011»
14 years 7 months ago
Warp that smile on your face: Optimal and smooth deformations for face recognition
— In this work, we present novel warping algorithms for full 2D pixel-grid deformations for face recognition. Due to high variation in face appearance, face recognition is consid...
Tobias Gass, Leonid Pishchulin, Philippe Dreuw, He...
ICCV
2007
IEEE
16 years 5 months ago
Coplanar Shadowgrams for Acquiring Visual Hulls of Intricate Objects
Acquiring 3D models of intricate objects (like tree branches, bicycles and insects) is a hard problem due to severe self-occlusions, repeated thin structures and surface discontin...
Shuntaro Yamazaki, Srinivasa G. Narasimhan, Simon ...
IROS
2006
IEEE
151views Robotics» more  IROS 2006»
15 years 9 months ago
Robust Feature Correspondences for Vision-Based Navigation with Slow Frame-Rate Cameras
— We propose a vision-based inertial system that overcomes the problems associated with slow update rates in navigation systems based on high-resolution cameras. Due to bandwidth...
Darius Burschka
CVPR
2012
IEEE
13 years 6 months ago
On multiple foreground cosegmentation
In this paper, we address a challenging image segmentation problem called multiple foreground cosegmentation (MFC), which concerns a realistic scenario in general Webuser photo se...
Gunhee Kim, Eric P. Xing