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146
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3DIM
2003
IEEE
15 years 7 months ago
Efficient Surface Reconstruction from Range Curves
This paper proposes an approach for surface reconstruction of free-form rigid objects from an arbitrary set of intersecting range curves. A strategy for updating the reconstructed...
Dragan Tubic, Patrick Hébert, Denis Laurend...
122
Voted
CVIU
2010
89views more  CVIU 2010»
15 years 3 months ago
Spherical approximation for multiple cameras in motion estimation: Its applicability and advantages
Estimating motions of a multi-camera system which may not have overlapping fields of view is generally complex and computationally expensive because of the non-zero offset between...
Jun-Sik Kim, Myung Hwangbo, Takeo Kanade
130
Voted
CGF
2002
107views more  CGF 2002»
15 years 3 months ago
Geometric Approximations Towards Free Specular Comic Shading
We extend the standard solution to comic rendering with a comic-style specular component. To minimise the computational overhead associated with this extension, we introduce two o...
Holger Winnemöller, Shaun Bangay
149
Voted
IVC
2002
132views more  IVC 2002»
15 years 3 months ago
Structure and motion estimation from apparent contours under circular motion
In this paper we address the problem of recovering structure and motion from the apparent contours of a smooth surface. Fixed image features under circular motion and their relati...
Kwan-Yee Kenneth Wong, Paulo R. S. Mendonça...
139
Voted
ICIP
2010
IEEE
15 years 1 months ago
Semi-automatic motion based segmentation using long term motion trajectories
Semi-automated object segmentation is an important step in the cinema post-production workflow. We propose a dense motion based segmentation process that employs sparse feature ba...
Gary Baugh, Anil C. Kokaram