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» A model for imitating human reaching movements
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ICPR
2006
IEEE
15 years 10 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
79
Voted
IROS
2009
IEEE
116views Robotics» more  IROS 2009»
15 years 4 months ago
Stable whole-body motion generation for humanoid robots to imitate human motions
—This work presents a methodology to generate dynamically stable whole-body motions for a humanoid robot, which are converted from human motion capture data. The methodology cons...
Seungsu Kim, ChangHwan Kim, Bum-Jae You, Sangrok O...
IROS
2009
IEEE
132views Robotics» more  IROS 2009»
15 years 4 months ago
Automatic selection of task spaces for imitation learning
Abstract— Previous work [1] shows that the movement representation in task spaces offers many advantages for learning object-related and goal-directed movement tasks through imit...
Manuel Mühlig, Michael Gienger, Jochen J. Ste...
HRI
2007
ACM
15 years 1 months ago
Incremental learning of gestures by imitation in a humanoid robot
We present an approach to teach incrementally human gestures to a humanoid robot. The learning process consists of first projecting the movement data in a latent space and encodin...
Sylvain Calinon, Aude Billard
AROBOTS
2002
131views more  AROBOTS 2002»
14 years 9 months ago
Automated Derivation of Primitives for Movement Classification
Abstract. We describe a new method for representing human movement compactly, in terms of a linear superimposition of simpler movements termed primitives. This method is a part of ...
Ajo Fod, Maja J. Mataric, Odest Chadwicke Jenkins