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GAMEON
2003
15 years 5 months ago
Automatic Acquisition of Actions for Animated Agents
The generation of animated human figures especially in crowd scenes has many applications in such domains as the special effects industry, computer games or for the simulation of ...
Adam Szarowicz, Marek Mittmann, Paolo Remagnino, J...
NIPS
2001
15 years 5 months ago
Probabilistic principles in unsupervised learning of visual structure: human data and a model
To find out how the representations of structured visual objects depend on the co-occurrence statistics of their constituents, we exposed subjects to a set of composite images wit...
Shimon Edelman, Benjamin P. Hiles, Hwajin Yang, Na...
ACL
1998
15 years 5 months ago
Growing Semantic Grammars
A critical path in the development of natural language understanding NLU modules lies in the di culty of de ning a mapping from words to semantics: Usually it takes in the order o...
Marsal Gavaldà, Alex Waibel
COLING
2000
15 years 5 months ago
Decision-Tree based Error Correction for Statistical Phrase Break Prediction in Korean
tn this paper, we present a new 1)hrase break prediction architecture that integrates probabilistic apt)roach with decision-tree based error correction. The probabilistic method a...
Byeongchang Kim, Gary Geunbae Lee
194
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AAAI
1993
15 years 5 months ago
A Method for Development of Dialogue Managers for Natural Language Interfaces
This paper describes a method for the development of dialogue managers for natural language interfaces. A dialogue manager is presented designed on the basis of both a theoretical...
Arne Jönsson