Speakers in dialogue tend to adapt to each other by starting to use similar lexical items, syntactic structures, or gestures. This behaviour, called alignment, may serve important...
One of the implicit assumptions of multi-modal interfaces is that human-computer interaction is significantly facilitated by providing multiple input and output modalities. Surpri...
In this paper, we defend the idea of integrating the actual cognitive features of novice users in the creation process of the applications to significantly increase the quality of...
In a persuasive communication, not only the content of the message but also its source, and the type of communication can influence its persuasiveness on the audience. This paper c...
Humans are known to use a wide range of non-verbal behaviour while speaking. Generating naturalistic embodied speech for an artificial agent is therefore an application where tech...