In this paper we present a discussion about believability for Virtual Environments, emotional simulation and also Embodied Conversational Agents (ECAs). We will discuss about the ...
Nadia Magnenat-Thalmann, HyungSeok Kim, Arjan Egge...
We propose a method to recognize the `social attitude' of users towards an Embodied Conversational Agent (ECA) from a combination of linguistic and prosodic features. After de...
Fiorella de Rosis, Anton Batliner, Nicole Novielli...
This paper presents the NICE fairy-tale game system, which enables adults and children to engage in conversation with animated characters in a 3D world. In this paper we argue that...
Joakim Gustafson, Johan Boye, Morgan Fredriksson, ...
We present an integrated approach for reasoning about and learning conversation patterns in multiagent communication. The approach is based on the assumption that information abou...
Michael Rovatsos, Felix A. Fischer, Gerhard Wei&sz...
Protecting sensitive information while preserving the shareability and usability of data is becoming increasingly important. In call-centers a lot of customer related sensitive in...
Tanveer A. Faruquie, Sumit Negi, Anup Chalamalla, ...