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CVPR
2008
IEEE
15 years 5 months ago
Recursive photometric stereo when multiple shadows and highlights are present
We present a recursive algorithm for 3D surface reconstruction based on Photometric Stereo in the presence of highlights, and self and cast shadows. We assume that the surface reļ...
Vasileios Argyriou, Maria Petrou
INFSOF
2007
101views more  INFSOF 2007»
15 years 4 months ago
Clustering large software systems at multiple layers
Software clustering algorithms presented in the literature rarely incorporate in the clustering process dynamic information, such as the number of function invocations during runt...
Bill Andreopoulos, Aijun An, Vassilios Tzerpos, Xi...
KI
2011
Springer
14 years 11 months ago
A Parallel General Game Player
We have parallelized our general game player Ary on a cluster of computers. We propose multiple parallelization algorithms. For the sake of simplicity all our algorithms have proce...
Jean Méhat, Tristan Cazenave
ISCAS
1999
IEEE
106views Hardware» more  ISCAS 1999»
15 years 8 months ago
A low power scheduling scheme with resources operating at multiple voltages
This paper presents resource and latency constrained scheduling algorithms to minimize power/energy consumption when the resources operate at multiple voltages (5 V, 3.3 V,
Ali Manzak, Chaitali Chakrabarti
EUROCRYPT
2000
Springer
15 years 8 months ago
Cox-Rower Architecture for Fast Parallel Montgomery Multiplication
Abstract. This paper proposes a fast parallel Montgomery multiplication algorithm based on Residue Number Systems (RNS). It is easy to construct a fast modular exponentiation by ap...
Shin-ichi Kawamura, Masanobu Koike, Fumihiko Sano,...