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» A natural human hand model
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ICPR
2002
IEEE
16 years 1 months ago
Supervised Training Based Hand Gesture Recognition System
We have developed a hand gesture recognition system, based on the shape analysis of static gestures, for Human Computer Interaction purposes. Our appearance-based recognition uses...
Attila Licsár, Tamás Szirányi
80
Voted
TOG
2008
122views more  TOG 2008»
15 years 9 days ago
Musculotendon simulation for hand animation
We describe an automatic technique for generating the motion of tendons and muscles under the skin of a traditionally animated character. This is achieved by integrating the tradi...
Shinjiro Sueda, Andrew Kaufman, Dinesh K. Pai
101
Voted
ICIRA
2010
Springer
115views Robotics» more  ICIRA 2010»
14 years 11 months ago
A Resistance Compensation Control Algorithm for a Cable-Driven Hand Exoskeleton for Motor Function Rehabilitation
The resistance compensation, especially the friction compensation in the Bowden cable transmission is a difficult issue to be handled. Aimed to the resistance reduction requirement...
Shuang Wang, Jiting Li, Ruoyin Zheng
COSIT
2007
Springer
126views GIS» more  COSIT 2007»
15 years 4 months ago
Evaluation of a Semantic Similarity Measure for Natural Language Spatial Relations
Consistent and flawless communication between humans and machines is the precondition for a computer to process instructions correctly. While machines use well-defined languages an...
Angela Schwering
83
Voted
IWC
2006
97views more  IWC 2006»
15 years 11 days ago
Intentional processing as a key for rational behaviour through Natural Interaction
This paper presents an interaction model pursuing flexible and coherent human
Javier Calle-Gómez, Ana García-Serra...