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VC
2008
118views more  VC 2008»
15 years 12 days ago
Enriching a motion database by analogous combination of partial human motions
We synthesize new human body motions from existing motion data. We divide the body of an animated character into several parts, such as to upper and lower body, and partition the m...
Won-Seob Jang, Won-Kyu Lee, In-Kwon Lee, Jehee Lee
110
Voted
JDCTA
2010
160views more  JDCTA 2010»
14 years 7 months ago
Learning and Decision Making in Human During a Game of Matching Pennies
To gain insights into the neural basis of such adaptive decision-making processes, we investigated the nature of learning process in humans playing a competitive game with binary ...
Jianfeng Hu, Xiaofeng Li, Jinghai Yin
3DIM
2003
IEEE
15 years 5 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
COMPUTER
2007
135views more  COMPUTER 2007»
15 years 15 days ago
A Language for Human Action
and therefore should be implemented outside the sensory-motor system. This way, meaning for a concept amounts to the content of a symbolic expression, a definition of the concept ...
Gutemberg Guerra-Filho, Yiannis Aloimonos
109
Voted
JUCS
2008
120views more  JUCS 2008»
15 years 15 days ago
Guaranteeing Seamless Mobility with User Redials and Automatic Handover Retrials
: In communication systems that guarantee seamless mobility of users across service areas, repeated attempts occur as a result of user behavior but also as automatic retries of blo...
José Manuel Giménez-Guzmán, M...