For an animated human face model to appear natural it should produce eye movements consistent with human ocular behavior. During face-to-face conversational interactions, eyes exh...
Sooha Park Lee, Jeremy B. Badler, Norman I. Badler
We present Skinput, a technology that appropriates the human body for acoustic transmission, allowing the skin to be used as an input surface. In particular, we resolve the locati...
Abstract. Current peer-to-peer architectures are hardly resistant against unanticipated exceptions such as the failure of single peers. This can be justified by the absence of soph...
There is a trend in Virtual Learning Environments (VLE) towards flexible and adapted learning experiences that modify their contents and behavior to suit the needs of different lea...
Javier Torrente, Pablo Moreno-Ger, Baltasar Fern&a...
We present a text-based approach for the automatic indexing and retrieval of digital photographs taken at crime scenes. Our research prototype, SOCIS, goes beyond keyword-based ap...