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» A new approach on wearable game design and its evaluation
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IUI
2004
ACM
15 years 5 months ago
Qualitative physics in virtual environments
In this paper, we describe a new approach to the creation of virtual environments, which uses qualitative physics to implement object behaviour. We adopted Qualitative Process The...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
CGF
1998
73views more  CGF 1998»
14 years 11 months ago
Using Wavefront Tracing for the Visualization and Optimization of Progressive Lenses
Progressive addition lenses are a relatively new approach to compensate for defects of the human visual system. While traditional spectacles use rotationally symmetric lenses, pro...
Joachim Loos, Philipp Slusallek, Hans-Peter Seidel
AI
2002
Springer
14 years 11 months ago
Improving heuristic mini-max search by supervised learning
This article surveys three techniques for enhancing heuristic game-tree search pioneered in the author's Othello program Logistello, which dominated the computer Othello scen...
Michael Buro
AIR
2005
119views more  AIR 2005»
14 years 11 months ago
An Assessment of Case-Based Reasoning for Spam Filtering
Because of the changing nature of spam, a spam filtering system that uses machine learning will need to be dynamic. This suggests that a case-based (memory-based) approach may work...
Sarah Jane Delany, Padraig Cunningham, Lorcan Coyl...
AAAI
2008
15 years 2 months ago
Computational Influence for Training and Entertainment
2) a set of abstract drama manager; 3) a model of player response to drama manager actions; and 4) an author-specified evaluation function. The drama manager's task is to sele...
David L. Roberts