This paper proposes a new animation editing method for creating animations from a single texture image. A standard warping method can not handle a physical motion effect because o...
In the last few years, Facial Expression Synthesis (FES) has been a flourishing area of research driven by applications in character animation, computer games, and human computer ...
In this paper we propose a novel general framework for unsupervised model adaptation. Our method is based on entropy which has been used previously as a regularizer in semi-superv...
Ariya Rastrow, Frederick Jelinek, Abhinav Sethy, B...
We propose a variational multigrid method for fast 3D interpretation of image sequences, in which a dense depth map and 3D motion are directly recovered from spatiotemporal change...
We introduce a new approach to modelling gradient flows of contours and surfaces. While standard variational methods (e.g. level sets) compute local interface motion in a different...
Yuri Boykov, Vladimir Kolmogorov, Daniel Cremers, ...