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» A novel FEM-based dynamic framework for subdivision surfaces
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CVPR
2011
IEEE
14 years 6 months ago
Intrinsic Dense 3D Surface Tracking
This paper presents a novel intrinsic 3D surface distance and its use in a complete probabilistic tracking framework for dynamic 3D data. Registering two frames of a deforming 3D ...
Yun Zeng, Chaohui Wang, Yang Wang, David Gu, Dimit...
TVCG
2008
167views more  TVCG 2008»
14 years 10 months ago
Optimal Surface Parameterization Using Inverse Curvature Map
Mesh parameterization is a fundamental technique in computer graphics. The major goals during mesh parameterization are to minimize both the angle distortion and the area distortio...
Yong-Liang Yang, Junho Kim, Feng Luo 0002, Shi-Min...
94
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SI3D
2006
ACM
15 years 5 months ago
Hardware accelerated multi-resolution geometry synthesis
In this paper, we propose a new technique for hardware accelerated multi-resolution geometry synthesis. The level of detail for a given viewpoint is created on-the-fly, allowing f...
Martin Bokeloh, Michael Wand
VISUALIZATION
2003
IEEE
15 years 5 months ago
Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM)
We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
CVGIP
2007
108views more  CVGIP 2007»
14 years 11 months ago
Physically based rigging for deformable characters
In this paper we introduce a framework for instrumenting (“rigging”) characters that are modeled as dynamic elastic bodies, so that their shapes can be controlled by an animat...
Steve Capell, Matthew Burkhart, Brian Curless, Tom...