The complexity of large computer systems has raised unprecedented challenges for system management. In practice, operators often collect large volume of monitoring data from system...
We propose a novel approach to intelligent tutoring gaming simulations designed for both educational and inquiry purposes in complex multi-actor systems such as infrastructures or...
Garbage collection has proven benefits, including fewer memoryrelated errors and reduced programmer effort. Garbage collection, however, trades space for time. It reclaims memory...
Samuel Z. Guyer, Kathryn S. McKinley, Daniel Framp...
We present Grouped Distributed Queues (GDQ), the first proportional share scheduler for multiprocessor systems that scales well with a large number of processors and processes. G...
In large organizations the administration of access privileges (such as the assignment of an access right to a user in a particular role) is handled cooperatively through distribu...