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ISCAS
2005
IEEE
132views Hardware» more  ISCAS 2005»
15 years 3 months ago
A high performance distributed-parallel-processor architecture for 3D IIR digital filters
—Real-time spatio-temporal VLSI 3D IIR digital filters may be used for imaging or beamforming applications employing 3D input signals from synchronously-sampled multi-sensor arra...
Arjuna Madanayake, Leonard T. Bruton
SC
2003
ACM
15 years 3 months ago
Job Superscheduler Architecture and Performance in Computational Grid Environments
Computational grids hold great promise in utilizing geographically separated heterogeneous resources to solve large-scale complex scientific problems. However, a number of major ...
Hongzhang Shan, Leonid Oliker, Rupak Biswas
CLUSTER
2007
IEEE
14 years 9 months ago
The computer as software component: A mechanism for developing and testing resource management software
— In this paper, we present an architecture that encapsulates system hardware inside a software component used for job execution and status monitoring. The development of this in...
Narayan Desai, Theron Voran, Ewing L. Lusk, Andrew...
SIGGRAPH
2000
ACM
15 years 2 months ago
Pomegranate: a fully scalable graphics architecture
Pomegranate is a parallel hardware architecture for polygon rendering that provides scalable input bandwidth, triangle rate, pixel rate, texture memory and display bandwidth while...
Matthew Eldridge, Homan Igehy, Pat Hanrahan
VR
2003
IEEE
200views Virtual Reality» more  VR 2003»
15 years 3 months ago
The blue-c Distributed Scene Graph
In this paper we present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Perfor...
Martin Näf, Edouard Lamboray, Oliver G. Staad...