Pervasive computing appears like a new computing era based on networks of objects and devices evolving in a real world, radically different from distributed computing, based on ne...
—This paper describes the acceleration of virtual ecology models using field-programmable gate arrays (FPGAs). Our approach targets models generated by the Virtual Ecology Workb...
Change impact analysis is a useful technique for software evolution. It determines the effects of a source editing session and provides valuable feedbacks to the programmers for m...
Human experience with interactive games will be enhanced if the software agents that play the game learn from their failures. Techniques such as reinforcement learning provide one...
This article presents a new adaptive framework for locally parallel texture modeling. Oscillating patterns are modeled with functionals that constrain the local Fourier decompositi...