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TVCG
2012
205views Hardware» more  TVCG 2012»
13 years 23 hour ago
A Deformable Surface Model for Real-Time Water Drop Animation
—A water drop behaves differently from a large water body because of its strong viscosity and surface tension under the small scale. Surface tension causes the motion of a water ...
Yizhong Zhang, Huamin Wang, Shuai Wang, Yiying Ton...
ICAT
2003
IEEE
15 years 2 months ago
Real-time Method for Animating Elastic Objects' Behaviors Including Collisions
We present a new real-time method that can animate a moving elastic object that could collide with other objects in a virtual environment. For simulating physical motions of elast...
Takafumi Watanabe, Jun Ohya, Jun Kurumisawa, Yukio...
JAIR
2007
127views more  JAIR 2007»
14 years 9 months ago
Learning Symbolic Models of Stochastic Domains
In this article, we work towards the goal of developing agents that can learn to act in complex worlds. We develop a a new probabilistic planning rule representation to compactly ...
Hanna M. Pasula, Luke S. Zettlemoyer, Leslie Pack ...
VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
15 years 2 months ago
Real-Time Haptic and Visual Simulation of Bone Dissection
—Bone dissection is an important component of many surgical procedures. In this paper, we discuss a haptic and visual implementation of a bone cutting burr, that it is being deve...
Marco Agus, Andrea Giachetti, Enrico Gobbetti, Gia...
CGF
2007
121views more  CGF 2007»
14 years 9 months ago
Real-Time Simulation of Thin Shells
This paper proposes a real-time simulation technique for thin shells undergoing large deformation. Shells are thin objects such as leaves and papers that can be abstracted as 2D s...
Min Gyu Choi, Seung Yong Woo, Hyeong-Seok Ko