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PODC
2009
ACM
15 years 10 months ago
Concurrent imitation dynamics in congestion games
Imitating successful behavior is a natural and frequently applied approach to trust in when facing scenarios for which we have little or no experience upon which we can base our d...
Heiner Ackermann, Petra Berenbrink, Simon Fischer,...
IPPS
2002
IEEE
15 years 2 months ago
A Game-Theoretic Model and Algorithm for Load Balancing in Distributed Systems
In this paper we present a game theoretic framework for obtaining a user-optimal load balancing scheme in heterogeneous distributed systems. We formulate the static load balancing...
Daniel Grosu, Anthony T. Chronopoulos
UAI
2000
14 years 11 months ago
Learning to Cooperate via Policy Search
Cooperative games are those in which both agents share the same payoff structure. Valuebased reinforcement-learning algorithms, such as variants of Q-learning, have been applied t...
Leonid Peshkin, Kee-Eung Kim, Nicolas Meuleau, Les...
65
Voted
TIT
2008
121views more  TIT 2008»
14 years 9 months ago
Asynchronous Iterative Water-Filling for Gaussian Frequency-Selective Interference Channels
This paper considers the maximization of information rates for the Gaussian frequency-selective interference channel, subject to power and spectral mask constraints on each link. T...
Gesualdo Scutari, Daniel Pérez Palomar, Ser...
COLT
2003
Springer
15 years 3 months ago
A General Class of No-Regret Learning Algorithms and Game-Theoretic Equilibria
A general class of no-regret learning algorithms, called no-Φ-regret learning algorithms, is defined which spans the spectrum from no-external-regret learning to no-internal-reg...
Amy R. Greenwald, Amir Jafari