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HOTI
2011
IEEE
13 years 9 months ago
The Common Communication Interface (CCI)
—There are many APIs for connecting and exchanging data between network peers. Each interface varies wildly based on metrics including performance, portability, and complexity. S...
Scott Atchley, David Dillow, Galen M. Shipman, Pat...
INFOCOM
2006
IEEE
15 years 4 months ago
Scheduling in Non-Blocking Buffered Three-Stage Switching Fabrics
— Three-stage non-blocking switching fabrics are the next step in scaling current crossbar switches to many hundreds or few thousands of ports. Congestion (output contention) man...
Nikolaos Chrysos, Manolis Katevenis
GPC
2008
Springer
14 years 11 months ago
A Pragmatic Approach for the Semantic Description and Matching of Pervasive Resources
The increasing popularity of personal wireless devices has raised new demands for the efficient discovery of heterogeneous devices and services in pervasive environments. With the...
Ayomi Bandara, Terry R. Payne, David De Roure, Nic...
NETGAMES
2006
ACM
15 years 4 months ago
Cheat detection for MMORPG on P2P environments
In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...
Takato Izaiku, Shinya Yamamoto, Yoshihiro Murata, ...
ICDE
1999
IEEE
143views Database» more  ICDE 1999»
15 years 11 months ago
Query Routing in Large-Scale Digital Library Systems
Modern digital libraries require user-friendly and yet responsive access to the rapidly growing, heterogeneous, and distributed collection of information sources. However, the inc...
Ling Liu