This paper presents a statistical model for textures that uses a non-negative decomposition on a set of local atoms learned from an exemplar. This model is described by the varianc...
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
It’s common experience for human vision to perceive full 3D shape and scene from a single 2D image with the occluded parts “filled-in” by prior visual knowledge. In this pa...
This paper addresses the problem of using appearance and motion models in classifying and tracking objects when detailed information of the object’s appearance is not available....
Abstract. In this paper, several important issues related to visual motion analysis are addressed with a focus on the type of motion information to be estimated and the way context...