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» A programming environment for behavioural animation
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SETN
2004
Springer
15 years 5 months ago
Integrating miniMin-HSP Agents in a Dynamic Simulation Framework
Abstract. In this paper, we describe the framework created for implementing AI-based animations for artificial actors in the context of IVE (Intelligent Virtual Environments). The...
Miguel Lozano, Francisco Grimaldo, Fernando Barber
ECEASST
2008
88views more  ECEASST 2008»
14 years 11 months ago
Reconfiguration of Reo Connectors Triggered by Dataflow
Abstract: Reo is a language for coordinating autonomous components in distributed environments. Coordination in Reo is performed by circuit-like connectors, which are constructed f...
Christian Koehler, David Costa, José Proen&...
77
Voted
VLC
2008
88views more  VLC 2008»
14 years 11 months ago
Towards a specification of the ToonTalk language
ToonTalk is a child-oriented programming language whose environment is an animated virtual world, with objects that children can pick up and use as in a game, such as birds, truck...
Leonel Morgado, Ken Kahn
82
Voted
ICFP
2004
ACM
15 years 11 months ago
From process logic to program logic
We present a process logic for the -calculus with the linear/affine type discipline (Berger et al. 2001; Berger et al. 2003; Honda and Yoshida 2002; Honda and Yoshida 2003; Honda ...
Kohei Honda
ICMI
2005
Springer
267views Biometrics» more  ICMI 2005»
15 years 5 months ago
XfaceEd: authoring tool for embodied conversational agents
In this paper, XfaceEd, our open source, platform independent tool for authoring 3D embodied conversational agents (ECAs) is presented. Following MPEG-4 Facial Animation (FA) stan...
Koray Balci