Real-time media servers are becoming increasingly important due to the rapid transition of the Internet from text and graphics based applications to multimedia-driven environments...
We consider the MAP/M/c queue with markovian flow of breakdowns. There are K waiting positions for arrival customers in the system. The system we consider comprises c servers, of ...
Motivated by the need to study traffic flow affected by incidents we consider M/M/C queueing system where servers operate in a Markovian environment. When a traffic incident hap...
Video streaming on the Internet often suffers from high frame loss rates due to fragmentation of large frames and inter-frame dependencies needed for high compression. We propose ...
We consider an M/G/1 queue with a removable server. When a customer arrives, the workload becomes known. The cost structure consists of switching costs, running costs, and holding ...