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» A realistic camera model for computer graphics
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102
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SIGGRAPH
1995
ACM
15 years 1 months ago
A realistic camera model for computer graphics
Most recent rendering research has concentrated on two subproblems: modeling the reflection of light from materials, and calculating the direct and indirect illumination from lig...
Craig E. Kolb, Don P. Mitchell, Pat Hanrahan
SIGGRAPH
2010
ACM
15 years 2 months ago
VideoMocap: modeling physically realistic human motion from monocular video sequences
This paper presents a video-based motion modeling technique for generating physically realistic human motion from monocular video sequences. We formulate the video-based motion mo...
Xiaolin Wei, Jinxiang Chai
96
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SIGGRAPH
1998
ACM
15 years 1 months ago
Synthesizing Realistic Facial Expressions from Photographs
We present new techniques for creating photorealistic textured 3D facial models from photographs of a human subject, and for creating smooth transitions between different facial e...
Frederic H. Pighin, Jamie Hecker, Dani Lischinski,...
63
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GRAPHICSINTERFACE
1997
14 years 11 months ago
An Image-Based Model for Realistic Lens Systems in Interactive Computer Graphics
Wolfgang Heidrich, Philipp Slusallek, Hans-Peter S...