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» A realistic camera model for computer graphics
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98
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TOG
2008
293views more  TOG 2008»
14 years 9 months ago
A perceptually validated model for surface depth hallucination
Capturing detailed surface geometry currently requires specialized equipment such as laser range scanners, which despite their high accuracy, leave gaps in the surfaces that must ...
Mashhuda Glencross, Gregory J. Ward, Francho Melen...
97
Voted
SIGGRAPH
1996
ACM
15 years 1 months ago
Modeling and Rendering Architecture from Photographs: A Hybrid Geometry- and Image-Based Approach
We present a new approach for modeling and rendering existing architectural scenes from a sparse set of still photographs. Our modeling approach, which combines both geometry-base...
Paul E. Debevec, Camillo J. Taylor, Jitendra Malik
ICPR
2004
IEEE
15 years 10 months ago
Neural Network Based Modeling and Color Rendering for Mixed Reality
This paper describes a new approach to color image rendering for mixed reality applications. The approach has two steps. The first uses neural network based photometric stereo to ...
Haruki Kawanaka, Kenji Funahashi, Robert J. Woodha...
SG
2005
Springer
15 years 3 months ago
From Artefact Representation to Information Visualisation: Genesis of Informative Modelling
Abstract. In the field of the architectural heritage, the representation of artefacts, particularly for communication purposes, has benefited from the development of computer-based...
Iwona Dudek, Jean-Yves Blaise
VRST
2009
ACM
15 years 4 months ago
A semantic environment model for crowd simulation in multilayered complex environment
Simulating crowds in complex environment is fascinating and challenging, however, modeling of the environment is always neglected in the past, which is one of the essential proble...
Hao Jiang, Wenbin Xu, Tianlu Mao, Chunpeng Li, Shi...