Sciweavers

351 search results - page 40 / 71
» A realistic camera model for computer graphics
Sort
View
VISUALIZATION
2002
IEEE
15 years 2 months ago
Exploring Surface Characteristics with Interactive Gaussian Images (A Case Study)
The Gauss map projects surface normals to a unit sphere, providing a powerful visualization of the geometry of a graphical object. It can be used to predict visual events caused b...
Bradley C. Lowekamp, Penny Rheingans, Terry S. Yoo
SIGGRAPH
1998
ACM
15 years 1 months ago
The Office of the Future: A Unified Approach to Image-based Modeling and Spatially Immersive Displays
We introduce ideas, proposed technologies, and initial results for an office of the future that is based on a unified application of computer vision and computer graphics in a sys...
Ramesh Raskar, Greg Welch, Matt Cutts, Adam Lake, ...
104
Voted
SIBGRAPI
2005
IEEE
15 years 3 months ago
Background Subtraction and Shadow Detection in Grayscale Video Sequences
Tracking moving objects in video sequence is an important problem in computer vision, with applications several fields, such as video surveillance and target tracking. Most techn...
Julio Cezar Silveira Jacques Jr., Cláudio R...
GRAPHITE
2003
ACM
15 years 2 months ago
Real-time image based lighting in software using HDR panoramas
We present a system allowing real-time image based lighting based on HDR panoramic images. The system performs time-consuming diffuse light calculations in a preprocessing step, w...
Jonas Unger, Magnus Wrenninge, Mark Ollila
110
Voted
PG
2000
IEEE
15 years 2 months ago
Automated Texture Registration and Stitching for Real World Models
In this paper a system is presented which automatically registers and stitches textures acquired from multiple photographic images onto the surface of a given corresponding 3D mod...
Hendrik P. A. Lensch, Wolfgang Heidrich, Hans-Pete...